An educational tool that engages youth and adults in science by gamifying the Lake Champlain Basin. Using a custom modification to Minecraft, the group’s goal is to eventually have a tool that may be used at the ECHO Center, at home, by educational institutions, and serve as a model to educators.

Contributors: Nina Ridhibhinyo, John Cohn, Nicholas Floersch, Will Fallows

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s